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❓:Let mathcal{P} be a set of monic polynomials with integer coefficients of the least degree, with root k cdot cosleft(frac{4pi}{7}right) , as k spans over the positive integers. Let P(x) in mathcal{P} be the polynomial so that |P(1)| is minimized. Find the remainder when P(2017) is divided by 1000 . *Proposed by eisirrational*
🧠:<think>Okay, let's try to tackle this problem step by step. So, we need to find a polynomial P(x) that is monic, has integer coefficients, and has a root at k·cos(4π/7) where k is a positive integer. Then, among all such polynomials, we need to choose the one where |P(1)| is minimized. Finally, we have to find the remainder when P(2017) is divided by 1000.First, let me recall that cos(4π/7) is a specific value on the unit circle. I remember that cos(4π/7) is one of the roots of a certain minimal polynomial. Maybe we can use that to find the polynomial P(x). Since k is a positive integer, scaling the root by k might complicate things, but perhaps choosing k appropriately can simplify the polynomial.Wait, the problem says "as k spans over the positive integers." So, we need to consider all possible k·cos(4π/7) and find the minimal monic polynomial with integer coefficients for each k, then among those, find the one with the smallest |P(1)|.But maybe there's a smarter way. Since cos(4π/7) is related to roots of unity, perhaps we can express it in terms of complex exponentials. Let me remember Euler's formula: e^(iθ) = cosθ + i sinθ. So, cos(4π/7) is the real part of e^(i4π/7). That might not be directly helpful, but perhaps there's a connection to cyclotomic polynomials.Cyclotomic polynomials are minimal polynomials over the integers for primitive roots of unity. Since 4π/7 is related to the 7th roots of unity, the minimal polynomial for e^(i4π/7) is the 7th cyclotomic polynomial. Let me recall that the 7th cyclotomic polynomial is Φ₇(x) = x⁶ + x⁵ + x⁴ + x³ + x² + x + 1. The roots of this polynomial are the primitive 7th roots of unity, which include e^(i2πk/7) for k = 1, 2, 3, 4, 5, 6.But we are dealing with cos(4π/7), which is the real part of e^(i4π/7). So, perhaps there's a relation here. If I consider the real part, cos(4π/7) is related to the sum of e^(i4π/7) and e^(-i4π/7). Maybe I can express this in terms of the cyclotomic polynomial.Wait, let me write e^(i4π/7) + e^(-i4π/7) = 2cos(4π/7). So, if I denote α = e^(i4π/7), then α + α⁻¹ = 2cos(4π/7). So, 2cos(4π/7) is a root of the polynomial Φ₇(x). But we have k·cos(4π/7), so perhaps scaling by k.Hmm, but if I consider k·cos(4π/7), maybe k = 2? Because 2cos(4π/7) is a root of the cyclotomic polynomial, but scaled by 2.But wait, let me check. The minimal polynomial for 2cos(2π/7) is known, I think it's a cubic. Let me recall that 2cos(2π/7), 2cos(4π/7), 2cos(6π/7) are roots of the equation 8x³ + 4x² - 4x - 1 = 0. So, perhaps 2cos(4π/7) is a root of this cubic.So, if 2cos(4π/7) is a root of 8x³ + 4x² - 4x - 1, then maybe scaling k appropriately can give us the minimal polynomial.But in our problem, we have k·cos(4π/7). So, if we let k = 2, then we get 2cos(4π/7), which is a root of that cubic. So, perhaps the minimal polynomial for 2cos(4π/7) is that cubic. So, if we set k = 2, then the minimal polynomial is 8x³ + 4x² - 4x - 1. But wait, the problem says monic polynomials, so maybe we need to adjust.Wait, 8x³ + 4x² - 4x - 1 is not monic, but we can make it monic by dividing by 8: x³ + (1/2)x² - (1/2)x - 1/8. But that's not with integer coefficients, so maybe we need to keep it as is, but the problem specifies integer coefficients, so maybe we need to scale it up.Alternatively, perhaps the minimal monic polynomial with integer coefficients for 2cos(4π/7) is indeed 8x³ + 4x² - 4x - 1. Wait, but that's not monic. So, maybe the minimal monic polynomial is of higher degree.Wait, I'm getting confused. Let me clarify. The minimal polynomial for 2cos(4π/7) is a cubic with integer coefficients, but it's not monic. To make it monic, we would need to have a polynomial of degree 3 with integer coefficients, but leading coefficient 1. However, since 2cos(4π/7) is an algebraic number of degree 3, the minimal polynomial is indeed degree 3, but it's not monic unless we scale it.Wait, but if we consider the minimal polynomial over integers, it's 8x³ + 4x² - 4x - 1, which is not monic. So, to get a monic polynomial, we have to consider a higher degree. Hmm, that seems complicated.Alternatively, maybe k = 1 is better. So, if k = 1, then the root is cos(4π/7). What's the minimal polynomial for cos(4π/7)? Let me think. Since cos(4π/7) is related to the roots of the cyclotomic polynomial, perhaps we can express it in terms of that.Wait, we know that cos(4π/7) is (α + α⁻¹)/2 where α = e^(i4π/7). So, perhaps we can find a minimal polynomial for cos(4π/7). Let me try.Let’s denote θ = 4π/7, so cosθ is our root. We can use multiple-angle formulas to find a polynomial equation. Let's recall that cos(7θ) = -1, since 7θ = 4π, and cos(4π) = 1, but wait, no, cos(4π) = 1, but 7θ = 4π, so cos(7θ) = cos(4π) = 1. Wait, but actually, 7θ = 4π, so cos(7θ) = cos(4π) = 1. So, maybe we can use the identity for cos(7θ) in terms of cosθ.I remember that cos(7θ) can be expressed as a polynomial in cosθ. Let me recall the formula. The general formula for cos(nθ) can be expressed using Chebyshev polynomials. For n = 7, it's a degree 7 polynomial.So, let me write cos(7θ) = 64cos⁷θ - 112cos⁵θ + 56cos³θ - 7cosθ. So, since cos(7θ) = 1, we have:64cos⁷θ - 112cos⁵θ + 56cos³θ - 7cosθ - 1 = 0.But θ = 4π/7, so cos(4π/7) is a root of this equation. However, this is a degree 7 equation, but maybe it's reducible. Let me check if this polynomial can be factored.Let’s factor out cosθ:cosθ(64cos⁶θ - 112cos⁴θ + 56cos²θ - 7) - 1 = 0.But this doesn't seem helpful. Alternatively, perhaps we can factor it as (cosθ - something)(something else). Let me try plugging in cos(0) = 1: 64 - 112 + 56 - 7 - 1 = 0. So, 64 - 112 = -48, -48 +56=8, 8 -7=1, 1-1=0. So, cosθ = 1 is a root, which makes sense because when θ = 0, cos(0)=1. So, we can factor out (cosθ - 1):Using polynomial division or synthetic division, let's divide 64cos⁷θ - 112cos⁵θ + 56cos³θ - 7cosθ - 1 by (cosθ - 1). Wait, but since we're treating cosθ as a variable, let's set x = cosθ, so the polynomial becomes:64x⁷ - 112x⁵ + 56x³ - 7x - 1.We know x = 1 is a root, so let's perform polynomial division:Divide 64x⁷ - 112x⁵ + 56x³ - 7x - 1 by (x - 1).Using synthetic division:Coefficients: 64, 0, -112, 0, 56, 0, -7, -1Bring down 64. Multiply by 1: 64. Add to next coefficient: 0 + 64 = 64.Multiply by 1: 64. Add to next coefficient: -112 + 64 = -48.Multiply by 1: -48. Add to next coefficient: 0 + (-48) = -48.Multiply by 1: -48. Add to next coefficient: 56 + (-48) = 8.Multiply by 1: 8. Add to next coefficient: 0 + 8 = 8.Multiply by 1: 8. Add to next coefficient: -7 + 8 = 1.Multiply by 1: 1. Add to last coefficient: -1 + 1 = 0. So, no remainder.So, the polynomial factors as (x - 1)(64x⁶ + 64x⁵ - 48x⁴ - 48x³ + 8x² + 8x + 1).Now, we can factor further. Let's see if x = 1 is again a root of the quotient polynomial:64x⁶ + 64x⁵ - 48x⁴ - 48x³ + 8x² + 8x + 1 at x=1:64 + 64 - 48 - 48 + 8 + 8 + 1 = (64+64) + (-48-48) + (8+8) +1 = 128 -96 +16 +1 = 128-96=32, 32+16=48, 48+1=49 ≠ 0. So, not a root.Perhaps x = -1? Let's check:64(-1)^6 + 64(-1)^5 - 48(-1)^4 - 48(-1)^3 + 8(-1)^2 + 8(-1) + 1 =64(1) + 64(-1) -48(1) -48(-1) +8(1) +8(-1) +1 =64 -64 -48 +48 +8 -8 +1 = (64-64)+( -48+48)+(8-8)+1= 0+0+0+1=1≠0.So, x=-1 is not a root. Maybe we can factor this polynomial further. Let me see if it's a product of lower-degree polynomials.Alternatively, perhaps it's already irreducible. Let me check for rational roots using Rational Root Theorem. Possible rational roots are ±1, but we saw that they are not roots. So, the polynomial might be irreducible over integers. Therefore, the minimal polynomial for cos(4π/7) is degree 6. So, the minimal monic polynomial with integer coefficients is 64x⁶ + 64x⁵ - 48x⁴ - 48x³ + 8x² + 8x + 1.But wait, that's degree 6, which is higher than the cubic we had earlier for 2cos(4π/7). So, perhaps choosing k=2 gives a lower-degree polynomial, which is cubic. But the problem says "the set of monic polynomials with integer coefficients of the least degree," so for each k, we need the minimal degree. So, for k=2, the minimal polynomial is cubic, which is lower degree than 6. So, perhaps k=2 is better.But the problem says "as k spans over the positive integers," so we need to consider all possible k and find the minimal degree polynomial for each, then choose the one with minimal |P(1)|. So, maybe for some k, the minimal polynomial is cubic, for others, it's higher.Wait, let me think again. If k=1, the minimal polynomial is degree 6. If k=2, it's degree 3. For k=3, maybe degree 6 again, or something else. So, perhaps the minimal degree is 3 when k is even, and 6 when k is odd? Not sure.But the problem says "with root k·cos(4π/7), as k spans over the positive integers." So, for each k, we have a minimal polynomial of some degree, and we need to collect all such polynomials, and then from that set, choose the one where |P(1)| is minimized.So, perhaps the minimal degree is 3 when k=2, and that might give a smaller |P(1)| than when k=1, which is degree 6.Wait, let's compute |P(1)| for both cases.For k=1, the minimal polynomial is degree 6: 64x⁶ + 64x⁵ - 48x⁴ - 48x³ + 8x² + 8x + 1. So, P(1) is 64 + 64 - 48 - 48 + 8 + 8 + 1 = let's compute:64 + 64 = 128128 - 48 = 8080 - 48 = 3232 + 8 = 4040 + 8 = 4848 + 1 = 49So, |P(1)| = 49.For k=2, the minimal polynomial is 8x³ + 4x² - 4x - 1. So, P(1) is 8 + 4 - 4 -1 = 7. So, |P(1)| = 7, which is much smaller than 49.Therefore, perhaps k=2 is better because it gives a smaller |P(1)|. So, maybe P(x) is 8x³ + 4x² - 4x - 1.But wait, the problem says "monic polynomials with integer coefficients of the least degree." So, 8x³ + 4x² - 4x - 1 is not monic. To make it monic, we would have to divide by 8, but that would give us non-integer coefficients. Therefore, we cannot use that polynomial as it's not monic with integer coefficients.So, perhaps the minimal monic polynomial with integer coefficients for 2cos(4π/7) is of higher degree. Let's see.Wait, if 2cos(4π/7) is a root of 8x³ + 4x² - 4x -1, then the minimal monic polynomial would be the same as the minimal polynomial, but scaled. But since we need integer coefficients, and monic, perhaps we need to consider a higher degree polynomial.Wait, maybe we can use the minimal polynomial of 2cos(4π/7) as 8x³ + 4x² - 4x -1, but since it's not monic, the minimal monic polynomial would be the same as the minimal polynomial for 2cos(4π/7) over Q, but scaled appropriately.Wait, I'm getting stuck here. Maybe I should look for another approach.Alternatively, perhaps the minimal monic polynomial for k·cos(4π/7) is related to the minimal polynomial of cos(4π/7) by scaling. Let me think.If we let x = k·cos(4π/7), then cos(4π/7) = x/k. So, if we substitute into the minimal polynomial for cos(4π/7), which is degree 6, we would get a polynomial in terms of x.But that would result in a degree 6 polynomial, which might not be minimal. Maybe for some k, the degree reduces.But perhaps it's better to consider k=2, since 2cos(4π/7) is a root of a cubic, but as we saw, that cubic isn't monic. So, perhaps we need to consider k=2 and scale the polynomial to make it monic with integer coefficients.Wait, the minimal polynomial for 2cos(4π/7) is 8x³ + 4x² - 4x -1. To make it monic, we can multiply through by 1, but that doesn't change it. So, it's not monic. Therefore, to get a monic polynomial with integer coefficients, we might need to consider a different approach.Alternatively, perhaps we can use the fact that 2cos(4π/7) is a root of 8x³ + 4x² - 4x -1, so if we let x = k·cos(4π/7), then for k=2, x = 2cos(4π/7), which is a root of that cubic. So, the minimal monic polynomial for x would be 8x³ + 4x² - 4x -1, but that's not monic. So, to make it monic, we would have to divide by 8, but that would give non-integer coefficients.Therefore, perhaps the minimal monic polynomial with integer coefficients for 2cos(4π/7) is actually of higher degree. Maybe degree 6, as in the case when k=1.Wait, but when k=1, the minimal polynomial is degree 6, but when k=2, it's degree 3. But since we need monic polynomials with integer coefficients, maybe for k=2, we have to stick with the cubic, even though it's not monic, but that's not allowed. So, perhaps k=2 is not acceptable, and we have to go back to k=1.But then, the minimal polynomial for k=1 is degree 6, and |P(1)| is 49, which is larger than when k=2, but we can't use k=2 because the polynomial isn't monic with integer coefficients.Wait, but perhaps I'm missing something. Maybe the minimal monic polynomial for 2cos(4π/7) is indeed of degree 3, but with integer coefficients. Let me check.Wait, 8x³ + 4x² - 4x -1 is the minimal polynomial for 2cos(4π/7), but it's not monic. So, perhaps there's no monic polynomial of degree 3 with integer coefficients for 2cos(4π/7), because the minimal polynomial isn't monic. Therefore, we have to consider higher degrees.Wait, maybe the minimal monic polynomial for 2cos(4π/7) is degree 6, same as for cos(4π/7). Let me see.If we take the minimal polynomial for cos(4π/7), which is 64x⁶ + 64x⁵ - 48x⁴ - 48x³ + 8x² + 8x + 1, and substitute x = k·cos(4π/7), then for k=2, x = 2cos(4π/7). So, plugging x = 2y into the polynomial, where y = cos(4π/7), we get:64(2y)⁶ + 64(2y)⁵ - 48(2y)⁴ - 48(2y)³ + 8(2y)² + 8(2y) + 1 = 0.But this seems messy, but maybe we can find a relation.Alternatively, perhaps it's better to consider that since 2cos(4π/7) is a root of 8x³ + 4x² - 4x -1, then if we set x = y/2, we can write the minimal polynomial for y = 2cos(4π/7) as 8(y/2)³ + 4(y/2)² - 4(y/2) -1 = 0. Let's compute that:8*(y³/8) + 4*(y²/4) - 4*(y/2) -1 = y³ + y² - 2y -1 = 0.So, y³ + y² - 2y -1 = 0. So, this is the minimal polynomial for y = 2cos(4π/7). So, it's a cubic, monic, with integer coefficients. Therefore, the minimal monic polynomial for 2cos(4π/7) is y³ + y² - 2y -1.Wait, that's different from what I thought earlier. So, the minimal polynomial is actually y³ + y² - 2y -1, which is monic and has integer coefficients. Therefore, for k=2, the minimal monic polynomial is degree 3, which is better than k=1's degree 6.So, now, let's compute |P(1)| for k=2. P(x) = x³ + x² - 2x -1. So, P(1) = 1 + 1 - 2 -1 = -1. So, |P(1)| = 1. That's even better than k=1's 49.Wait, that's a much smaller |P(1)|. So, perhaps k=2 is the best choice.Wait, let me confirm that y = 2cos(4π/7) is indeed a root of y³ + y² - 2y -1 = 0.Let me compute 2cos(4π/7). Let me approximate cos(4π/7). 4π/7 is approximately 1.795 radians, which is about 102.857 degrees. The cosine of that is approximately -0.2225. So, 2cos(4π/7) ≈ -0.445.Let me plug into y³ + y² - 2y -1:(-0.445)^3 + (-0.445)^2 - 2*(-0.445) -1 ≈ (-0.088) + (0.198) + 0.89 -1 ≈ (-0.088 + 0.198) = 0.11, 0.11 + 0.89 = 1, 1 -1 = 0. So, approximately zero. So, yes, it seems correct.Therefore, the minimal monic polynomial for 2cos(4π/7) is indeed y³ + y² - 2y -1.So, for k=2, P(x) = x³ + x² - 2x -1, and |P(1)| = 1, which is the smallest possible.Therefore, the polynomial P(x) we need is x³ + x² - 2x -1.Now, we need to compute P(2017), then find the remainder when divided by 1000.So, P(2017) = (2017)^3 + (2017)^2 - 2*(2017) -1.But computing 2017^3 directly would be tedious, so let's compute modulo 1000.First, note that 2017 mod 1000 is 17. So, 2017 ≡ 17 mod 1000.Therefore, we can compute each term modulo 1000:Compute 17^3 mod 1000:17^2 = 28917^3 = 17*289 = 4913. 4913 mod 1000 is 913.Compute 17^2 mod 1000: we already have that as 289.Compute 2*17 mod 1000: 34.So, now:P(2017) ≡ 913 + 289 - 34 -1 mod 1000.Compute step by step:913 + 289 = 1202; 1202 mod 1000 = 202.202 - 34 = 168.168 -1 = 167.Therefore, P(2017) ≡ 167 mod 1000.So, the remainder when P(2017) is divided by 1000 is 167.Wait, let me double-check the calculations:17^2 = 28917^3 = 17*289. Let's compute 17*289:17*200 = 340017*80 = 136017*9 = 153So, 3400 + 1360 = 4760 + 153 = 4913. 4913 mod 1000 is 913. Correct.17^2 = 289. Correct.2*17 = 34. Correct.So, P(2017) mod 1000 = 913 + 289 - 34 -1 = 913 + 289 = 1202 → 202; 202 -34=168; 168-1=167.Yes, 167 is correct.Therefore, the answer is 167.</think>
❓:As shown in the figure, a large regular hexagon contains 7 identical smaller regular hexagons. It is known that the area of the shaded part is 180 square centimeters. What is the area of the large regular hexagon in square centimeters?A. 240B. 270C. 300D. 360
🧠:<think>Okay, so I'm looking at this problem where there's a large regular hexagon that contains 7 smaller, identical regular hexagons. The shaded part of this figure has an area of 180 square centimeters, and I need to find the area of the entire large hexagon. Hmm, let me try to visualize this. First, I know that a regular hexagon can be divided into smaller regular hexagons. The problem states there are 7 identical smaller hexagons inside the large one. That makes me think of a central hexagon with six others surrounding it, kind of like a flower petal arrangement. So, if I imagine one hexagon in the center and six around it, that would make 7 in total. Now, the shaded part is mentioned to be 180 square centimeters. I need to figure out how much of the large hexagon this shaded area represents. Since the large hexagon is made up of these 7 smaller ones, I wonder if the shaded area corresponds to some of these smaller hexagons. Let me think, if there are 7 small hexagons, maybe the shaded area is a specific number of them. If the shaded part is 180 cm², and each small hexagon has the same area, then perhaps I can find the area of one small hexagon by dividing 180 by the number of shaded small hexagons. But wait, how many of the small hexagons are shaded? The problem doesn't specify, but maybe I can infer it from the figure. Since the figure isn't provided, I need to make an assumption. In many cases, the shaded part might be the central hexagon or some symmetric portion. Let me consider that the shaded area could be the central hexagon plus some surrounding ones. If it's symmetrical, perhaps the shaded area is the central hexagon plus one layer around it, which would be 7 small hexagons. But wait, the total small hexagons in the large one are 7, so that can't be. Maybe the shaded area is just the central one? But if that's the case, then 180 would be the area of one small hexagon, and the total area would be 7 times that, which is 1260. That seems too big, and it's not one of the options. Alternatively, maybe the shaded area is made up of 6 small hexagons. If that's the case, then each small hexagon would have an area of 180 divided by 6, which is 30. Then, the total area of the large hexagon would be 7 times 30, which is 210. Hmm, 210 isn't an option either. Wait, perhaps the shaded area isn't just the small hexagons but includes some additional regions. Maybe the large hexagon has some areas not covered by the small hexagons, and the shaded part is those areas. But that complicates things because I don't know how much of the large hexagon is covered by small ones. Another thought: maybe the shaded area is a combination of the central hexagon and some of the surrounding ones. If the large hexagon has 7 small ones, and the shaded part is, say, 3 of them, then each small hexagon would be 60, and the total area would be 210 again. Still not matching the options. Wait, the options given are 240, 270, 300, and 360. Maybe I need to consider that the large hexagon isn't just 7 small ones but more. Perhaps the figure is more complex, with multiple layers of small hexagons. Let me try to recall, a regular hexagon can be divided into smaller hexagons in a tessellation pattern. The number of small hexagons increases with each layer. The first layer around a central hexagon would add 6 more, making 7 in total. The next layer would add 12, making 19, and so on. But the problem says there are 7 small hexagons, so it's probably just the first layer. But then, if the shaded area is 180, and the total is 7 small hexagons, each with area 30, the total area would be 210. But 210 isn't an option. Hmm, maybe the shaded area isn't all the small hexagons but just a part of them. Wait, perhaps the shaded area is a specific pattern within the large hexagon, not necessarily the entire small hexagons. Maybe it's triangles or other shapes within the hexagons. If that's the case, I need to think differently. I remember that the area of a regular hexagon can be calculated using the formula (frac{3sqrt{3}}{2} s^2), where (s) is the side length. But I don't know the side lengths here. Alternatively, maybe the shaded area is a fraction of the large hexagon. If I can find what fraction 180 is of the total area, I can find the total. But I need more information to determine that fraction. Wait, maybe the shaded area corresponds to the central hexagon. If the large hexagon has a central small hexagon and six surrounding it, the shaded area could be the central one. Then, the central hexagon is 180, and the total would be 7 times that, which is 1260. But again, that's not an option. Alternatively, the shaded area could be the six surrounding hexagons. If 6 small hexagons make up 180, then each is 30, and the total area would be 7 times 30, which is 210. Still not matching. Wait, maybe the shaded area isn't just the small hexagons but includes some of the spaces between them. If the large hexagon is made up of 7 small ones, there are gaps between them, which might also be shaded. But without the figure, it's hard to say. Another approach: look at the answer choices. The options are 240, 270, 300, and 360. These are all multiples of 30. If the shaded area is 180, which is 6 times 30, maybe the total area is 9 times 30, which is 270. That's one of the options. Wait, how? If the shaded area is 180, which is 6 small hexagons, each 30, and the large hexagon has 9 small hexagons, then the total area would be 270. But why 9? The problem says 7 small hexagons. Hmm, maybe my initial assumption is wrong. Maybe the large hexagon isn't just 7 small ones but more. If the shaded area is 6 small hexagons, each 30, making 180, and the total is 9 small hexagons, each 30, making 270. That would fit. But the problem states that the large hexagon contains 7 identical smaller hexagons. So, it's 7, not 9. That's confusing. Wait, perhaps the figure is such that the large hexagon is divided into 7 small hexagons, but the shaded area is 6 of them, leaving one unshaded. Then, the area of the large hexagon would be 7 times the area of one small, which would be 7 times 30, which is 210. But 210 isn't an option. Alternatively, maybe the large hexagon is divided into 7 small ones, but the shaded area is the entire large hexagon minus one small one. So, if the shaded area is 180, which is 6 small hexagons, then the total area is 7 times 30, which is 210. Still not matching. Wait, perhaps the shaded area is not just the small hexagons but the entire large hexagon except for one. So, shaded area is 6 small hexagons, which is 180, so each is 30, and the total is 7 times 30, which is 210. But again, not an option. I'm stuck here. Maybe I need to think differently. Perhaps the shaded area is a different shape within the hexagons, not the entire small ones. Maybe it's triangles or other polygons. If I consider that a regular hexagon can be divided into six equilateral triangles, maybe the shaded area is composed of some of these triangles. If the shaded area is 180, and each small hexagon is made up of six triangles, then maybe the shaded area is a certain number of triangles. But without knowing the exact figure, it's hard to determine. Alternatively, maybe the shaded area is a larger shape made up of multiple small hexagons. For example, if the shaded area is a central hexagon plus some surrounding ones, forming a bigger hexagon. If that's the case, the area would be more than 180. Wait, let me try another approach. If the large hexagon is made up of 7 small ones, and the shaded area is 180, which is 6 small ones, then the unshaded area is one small hexagon, which is 30. So, the total area is 180 plus 30, which is 210. But that's not an option. Alternatively, if the shaded area is the entire large hexagon, which is 7 small ones, then 7 times 30 is 210, but 210 isn't an option. Wait, perhaps the small hexagons are not all the same size. The problem says 7 identical smaller regular hexagons, so they are the same. Wait, maybe the shaded area is not the small hexagons but the spaces between them. If the large hexagon has 7 small ones, the gaps between them might form another shape, which is shaded. But I don't know how to calculate that without more info. Alternatively, maybe the shaded area is a combination of small hexagons and some of the gaps. But again, without the figure, it's hard to say. Wait, let's look at the answer choices again: 240, 270, 300, 360. These are all multiples of 30. If I consider that the large hexagon is made up of 9 small ones, each 30, making 270, which is an option. Maybe the figure is such that the large hexagon is actually divided into 9 small ones, with 7 visible and 2 hidden or something. But the problem says 7 identical smaller hexagons. Alternatively, maybe the shaded area is the central hexagon plus a ring around it. If the central hexagon is one, and the ring has 6, making 7, and the shaded area is the ring, which is 6 times 30, making 180. Then, the total area would be 7 times 30, which is 210. But again, not an option. Wait, perhaps the shaded area is the entire large hexagon except for one small one. So, shaded area is 6 small hexagons, which is 180, so each is 30, and the total is 7 times 30, which is 210. Still not matching. I'm going in circles here. Maybe the answer is 270 because 180 is 2/3 of it, but I don't have a solid reasoning. Alternatively, if the large hexagon is made up of 9 small ones, each 30, making 270, and the shaded area is 6 of them, which is 180. That would make sense, but the problem says 7 small hexagons. Wait, maybe the figure is such that the large hexagon is made up of a central small hexagon and six surrounding it, making 7, and the shaded area is the six surrounding ones, which are 180, so each is 30, and the total is 7 times 30, which is 210. But 210 isn't an option. Alternatively, maybe the shaded area is the central hexagon plus two layers, but that would require more small hexagons. Wait, I think I need to accept that the answer is 270, as 180 is 6 times 30, and the total is 9 times 30, which is 270, even though the problem says 7 small hexagons. Maybe the figure has 9 small hexagons, with 7 visible and 2 hidden, but that's speculative. I'm going to go with 270 as the answer, option B.</think>
❓:An 8times 1 board is completely covered by mtimes 1 tiles without overlap, where m geq 2. Each tile may cover any number of consecutive squares not less than 2, and each tile lies completely on the board. Each tile is either red, blue, or green. Let P be the number of tilings of the 8times 1 board in which all three colors are used at least once. Find the remainder when P is divided by 1000.
🧠:<think>Okay, so I need to figure out the number of ways to tile an 8x1 board using tiles of length at least 2, and each tile can be colored red, blue, or green. The catch is that all three colors must be used at least once in the tiling. Then, I have to find the remainder when this number is divided by 1000.First, let me break down the problem. It seems like a combinatorial problem involving tiling and coloring with some restrictions. I remember that tiling problems can often be approached using recursion or combinatorial methods, and coloring problems can be tackled using the principle of inclusion-exclusion.So, step one: figure out how many ways there are to tile the 8x1 board with tiles of length at least 2. Then, for each tiling, figure out how many colorings there are, ensuring all three colors are used. Finally, sum up all these possibilities and take modulo 1000.Let me start by considering the tiling part. The board is 8 units long, and each tile is at least 2 units. So, the possible tile lengths are 2, 3, 4, 5, 6, 7, or 8. But since we want to cover the entire board, the sum of tile lengths must be exactly 8.This is similar to partitioning the integer 8 into sums where each part is at least 2. Let's list all possible partitions:1. 82. 7 + 1 → but 1 is less than 2, so invalid3. 6 + 24. 5 + 35. 5 + 2 + 1 → invalid6. 4 + 47. 4 + 3 + 1 → invalid8. 4 + 2 + 29. 3 + 3 + 210. 3 + 2 + 3 → same as above, so just one unique partition11. 2 + 2 + 2 + 2Wait, so the valid partitions are:- 8- 6 + 2- 5 + 3- 4 + 4- 4 + 2 + 2- 3 + 3 + 2- 2 + 2 + 2 + 2Wait, no, 5 + 3 is another partition. So, let me recount:1. 82. 6 + 23. 5 + 34. 4 + 45. 4 + 2 + 26. 3 + 3 + 27. 2 + 2 + 2 + 2So there are 7 different partitions.But wait, for each partition, the order of the tiles matters because the board is linear. So, for example, 6 + 2 is different from 2 + 6. Similarly, 4 + 2 + 2 can be arranged in different orders, like 2 + 4 + 2 or 2 + 2 + 4.So, in order to get the total number of tilings, I need to consider both the partitions and the permutations of those partitions.Let me handle each partition:1. Single tile: 8 - There's only 1 way to tile the board with a single tile of length 8.2. Two tiles: 6 + 2 and 2 + 6 - So, for two tiles, the partitions are 6 + 2 and 2 + 6. That's 2 different tilings.3. Two tiles: 5 + 3 and 3 + 5 - Similarly, 5 + 3 and 3 + 5 are two different tilings.4. Two tiles: 4 + 4 - This is just one tiling since both tiles are the same length.5. Three tiles: 4 + 2 + 2 - Here, the tiles are 4, 2, 2. The number of distinct arrangements is the number of permutations of these three tiles, considering that two are the same. - So, the number of arrangements is 3 (positions for the 4-length tile: first, second, or third).6. Three tiles: 3 + 3 + 2 - Similarly, the tiles are 3, 3, 2. The number of arrangements is the number of permutations, which is 3 (positions for the 2-length tile).7. Four tiles: 2 + 2 + 2 + 2 - All tiles are the same, so there's only 1 way.Let me tabulate this:- Single tile: 1- Two tiles: (6+2, 2+6) = 2, (5+3, 3+5) = 2, (4+4) = 1. Total two-tile tilings: 2 + 2 + 1 = 5- Three tiles: (4+2+2) = 3, (3+3+2) = 3. Total three-tile tilings: 3 + 3 = 6- Four tiles: 1Wait, that gives a total of 1 + 5 + 6 + 1 = 13 tilings. But earlier, I thought there were 7 partitions, but considering permutations, it's 13 tilings.Wait, that seems correct because each partition can lead to multiple tilings depending on the arrangement.Wait, let me recount:Single tile: 1Two tiles:- 6+2: 2 ways (6 first or 2 first)- 5+3: 2 ways- 4+4: 1 wayTotal two-tile tilings: 2 + 2 + 1 = 5Three tiles:- 4+2+2: number of distinct arrangements is 3 (since two tiles are the same)- 3+3+2: similarly, 3 arrangementsTotal three-tile tilings: 3 + 3 = 6Four tiles:- 2+2+2+2: 1 waySo total tilings: 1 + 5 + 6 + 1 = 13Wait, but I think I might have made a mistake here because when I first listed the partitions, I had 7, but considering permutations, it's 13. Let me confirm.Alternatively, perhaps the number of tilings can be calculated using a recursive approach.Let me denote f(n) as the number of ways to tile a board of length n with tiles of size at least 2. Then, the recurrence relation is f(n) = f(n-2) + f(n-3) + ... + f(0), where f(0) = 1 (base case: one way to tile a zero-length board).Wait, actually, more accurately, f(n) = sum_{k=2}^n f(n - k), with f(0) = 1, f(n) = 0 for n < 0.Let me compute f(n) up to n=8:f(0) = 1f(1) = 0 (since we can't tile a length 1 board with tiles of size at least 2)f(2) = f(0) = 1f(3) = f(1) + f(0) = 0 + 1 = 1f(4) = f(2) + f(1) + f(0) = 1 + 0 + 1 = 2f(5) = f(3) + f(2) + f(1) + f(0) = 1 + 1 + 0 + 1 = 3f(6) = f(4) + f(3) + f(2) + f(1) + f(0) = 2 + 1 + 1 + 0 + 1 = 5f(7) = f(5) + f(4) + f(3) + f(2) + f(1) + f(0) = 3 + 2 + 1 + 1 + 0 + 1 = 8f(8) = f(6) + f(5) + f(4) + f(3) + f(2) + f(1) + f(0) = 5 + 3 + 2 + 1 + 1 + 0 + 1 = 13Okay, so f(8) = 13, which matches the count I did earlier by listing all tilings. So, there are 13 ways to tile the 8x1 board with tiles of length at least 2.Now, for each of these tilings, I need to count the number of colorings where each tile is colored either red, blue, or green, and all three colors are used at least once.So, for each tiling, which has k tiles, the number of colorings is 3^k. But since we need all three colors to be used, we have to subtract the colorings that use only one or two colors.This is a classic inclusion-exclusion problem. The number of colorings using all three colors is equal to the total colorings minus the colorings missing at least one color.The formula is:Number of valid colorings = 3^k - 3*2^k + 3*1^kWhere:- 3^k: total colorings without restrictions- 3*2^k: subtract colorings that use only two colors (there are C(3,2)=3 choices for which two colors to use)- 3*1^k: add back colorings that use only one color (since they were subtracted too many times)So, the number of valid colorings for a tiling with k tiles is 3^k - 3*2^k + 3.Now, I need to compute this for each tiling, considering the number of tiles in each tiling.From earlier, the tilings are categorized by the number of tiles:- 1 tile: 1 tiling- 2 tiles: 5 tilings- 3 tiles: 6 tilings- 4 tiles: 1 tilingWait, no. Wait, earlier, I had:- 1 tiling with 1 tile- 5 tilings with 2 tiles- 6 tilings with 3 tiles- 1 tiling with 4 tilesWait, is that correct? Let me check.Wait, no, actually, the number of tilings per number of tiles:- 1 tile: 1 tiling- 2 tiles: 5 tilings- 3 tiles: 6 tilings- 4 tiles: 1 tilingYes, because:- For 1 tile: only 8, 1 way- For 2 tiles: 6+2, 2+6, 5+3, 3+5, 4+4: 5 ways- For 3 tiles: 4+2+2, 2+4+2, 2+2+4, 3+3+2, 3+2+3, 2+3+3: 6 ways- For 4 tiles: 2+2+2+2: 1 waySo, the number of tilings per k tiles:k=1: 1k=2: 5k=3: 6k=4: 1So, for each k, compute the number of colorings using all three colors, then multiply by the number of tilings with k tiles.So, let's compute for each k:For k=1: 1 tilingNumber of colorings: 3^1 - 3*2^1 + 3*1^1 = 3 - 6 + 3 = 0Because you can't have all three colors with only one tile. So, for k=1, the number of valid colorings is 0.For k=2: 5 tilingsNumber of colorings per tiling: 3^2 - 3*2^2 + 3*1^2 = 9 - 12 + 3 = 0Wait, that can't be right. Wait, 3^2 is 9, 3*2^2 is 12, 3*1^2 is 3.So, 9 - 12 + 3 = 0. Hmm, so for two tiles, it's also impossible to have all three colors? That doesn't make sense because with two tiles, you can only have two colors at most, right? Because each tile is one color. So, with two tiles, you can't have all three colors. So, yes, the number of valid colorings is 0 for k=2.For k=3: 6 tilingsNumber of colorings per tiling: 3^3 - 3*2^3 + 3*1^3 = 27 - 24 + 3 = 6So, each tiling with 3 tiles can be colored in 6 ways that use all three colors.For k=4: 1 tilingNumber of colorings: 3^4 - 3*2^4 + 3*1^4 = 81 - 48 + 3 = 36So, the tiling with 4 tiles can be colored in 36 ways that use all three colors.Now, summing up:- k=1: 1 tiling * 0 colorings = 0- k=2: 5 tilings * 0 colorings = 0- k=3: 6 tilings * 6 colorings = 36- k=4: 1 tiling * 36 colorings = 36Total P = 0 + 0 + 36 + 36 = 72Wait, but earlier, I thought the total was 78. Hmm, perhaps I made a mistake.Wait, let me check the calculations again.For k=3:3^3 = 273*2^3 = 243*1^3 = 3So, 27 - 24 + 3 = 6. That's correct.For k=4:3^4 = 813*2^4 = 483*1^4 = 3So, 81 - 48 + 3 = 36. Correct.Number of tilings:k=3: 6 tilingsk=4: 1 tilingSo, 6*6=36 and 1*36=36. Total 72.But in the initial thought process, the user got 78. Hmm, perhaps I missed something.Wait, let me double-check the number of tilings per k.Earlier, I had:- k=1: 1- k=2: 5- k=3: 6- k=4: 1Total tilings: 13, which matches the f(8)=13.But perhaps I made a mistake in counting the number of tilings with k=3.Wait, for k=3, the partitions are:- 4+2+2: which has 3 permutations- 3+3+2: which has 3 permutationsTotal 6 tilings. That's correct.Similarly, for k=4, only 2+2+2+2: 1 tiling.So, the counts are correct.Wait, but then why does the initial thought process say 78? Hmm, perhaps the initial thought process considered some other aspect.Wait, perhaps the initial thought process considered that for k=3, the number of colorings is 6, and for k=4, it's 36, but maybe they also considered the different tilings as contributing differently.Wait, but according to my calculation, it's 6*6 + 1*36 = 36 + 36 = 72.Wait, but maybe I made a mistake in the inclusion-exclusion formula.Wait, let me re-examine the inclusion-exclusion.The number of colorings using all three colors is equal to:Total colorings - colorings missing at least one color.Which is:3^k - C(3,2)*(2^k) + C(3,1)*(1^k)Wait, but actually, the inclusion-exclusion formula is:Number of onto functions = sum_{i=0}^n (-1)^i * C(n, i) * (n - i)^kWhere n is the number of colors, which is 3.So, for n=3, it's:3^k - C(3,1)*2^k + C(3,2)*1^k - C(3,3)*0^kBut since 0^k is 0 for k >=1, it simplifies to:3^k - 3*2^k + 3*1^kWhich is what I used earlier.So, that part is correct.Therefore, for k=3, it's 6, and for k=4, it's 36.So, the total P should be 6*6 + 1*36 = 72.But wait, in the initial thought process, the user had 6 + 36 + 36 = 78. Hmm, perhaps they considered the number of tilings differently.Wait, perhaps I made a mistake in the number of tilings with k=2.Wait, for k=2, the partitions are:- 6+2: 2 tilings- 5+3: 2 tilings- 4+4: 1 tilingTotal 5 tilings.But for each tiling with k=2, the number of colorings using all three colors is 0, as we can't have all three colors with only two tiles.So, 5*0=0.Similarly, for k=1: 1*0=0.So, total P=0 +0 +36 +36=72.But the initial thought process had 6+36+36=78, which suggests they considered some tilings contributing 6, others 36, etc.Wait, perhaps they considered the number of tilings with k=2 as contributing 6, but that's not correct because for k=2, the number of colorings using all three colors is 0.Wait, perhaps the initial thought process had a different way of counting tilings.Wait, perhaps I need to consider that for each tiling, the number of colorings is 3^k, but then subtract the colorings that don't use all three colors.But in my calculation, I did that correctly.Wait, perhaps the initial thought process had a miscalculation in the number of tilings.Wait, in the initial thought process, the user wrote:"For two pieces: 1 × 6 = 6For three pieces: 6 × 6 = 36For four pieces: 1 × 36 = 36Total ways = 6 + 36 + 36 = 78"But according to my calculation, for two pieces, the number of colorings is 0, so it should be 5 tilings × 0 = 0.Similarly, for three pieces: 6 tilings × 6 colorings = 36For four pieces: 1 tiling × 36 colorings = 36Total: 0 + 36 + 36 = 72.So, the initial thought process must have made a mistake in considering the number of tilings or the number of colorings.Wait, perhaps they considered the number of tilings differently. For example, perhaps they considered that for two tiles, the number of colorings is 6, but that's not correct because with two tiles, you can only have two colors at most.Wait, so in the initial thought process, they might have mistakenly calculated the number of colorings for two tiles as 6, which is incorrect.Therefore, the correct total should be 72.Wait, but the initial thought process had 78, which is higher.Wait, perhaps I made a mistake in the number of tilings.Wait, let me recount the number of tilings for each k:For k=1: 1 tiling (8)For k=2:- 6+2: 2 ways (6 first or 2 first)- 5+3: 2 ways- 4+4: 1 wayTotal: 5 tilingsFor k=3:- 4+2+2: 3 permutations- 3+3+2: 3 permutationsTotal: 6 tilingsFor k=4:- 2+2+2+2: 1 tilingTotal tilings: 1 + 5 + 6 + 1 = 13, which matches f(8)=13.So, the number of tilings per k is correct.Therefore, the number of colorings:For k=1: 0For k=2: 0For k=3: 6 colorings per tiling, 6 tilings → 36For k=4: 36 colorings per tiling, 1 tiling → 36Total P=72.Therefore, the correct answer should be 72.But the initial thought process had 78. So, perhaps the initial thought process had a miscalculation.Wait, perhaps the initial thought process considered that for k=2, the number of colorings is 6, but that's incorrect because with two tiles, you can't have all three colors.Therefore, the correct answer is 72.But let me double-check the inclusion-exclusion formula.For k=3:Number of colorings using all three colors = 3^3 - 3*2^3 + 3*1^3 = 27 - 24 + 3 = 6Yes, correct.For k=4:3^4 - 3*2^4 + 3*1^4 = 81 - 48 + 3 = 36Correct.So, 6*6=36 for k=3, 1*36=36 for k=4.Total P=72.Therefore, the remainder when P is divided by 1000 is 72.Wait, but the initial thought process had 78. Maybe the initial thought process considered that for k=2, the number of colorings is 6, but that's not correct.Alternatively, perhaps the initial thought process considered that for k=2, the number of colorings is 6, but that's only possible if you have three colors, but with two tiles, you can only have two colors maximum, so it's impossible.Therefore, the correct answer is 72.But wait, let me check another way.Alternatively, perhaps the initial thought process considered the number of tilings as 8, but that's not correct.Wait, no, the number of tilings is 13.Wait, perhaps the initial thought process considered that for each partition, the number of tilings is 1, but that's not correct because some partitions can be arranged in multiple ways.Wait, for example, 4+2+2 can be arranged in 3 ways, not 1.Therefore, the initial thought process might have undercounted the number of tilings.Alternatively, perhaps the initial thought process considered that for each partition, the number of colorings is 6, regardless of the number of tiles.Wait, that would be incorrect because the number of colorings depends on the number of tiles.Wait, for example, for a tiling with k tiles, the number of colorings using all three colors is 3^k - 3*2^k + 3.So, for k=3, it's 6, for k=4, it's 36.So, the correct total is 6*6 + 1*36 = 72.Therefore, I think the correct answer is 72.But wait, let me check again.Wait, 3^3 - 3*2^3 + 3 = 27 - 24 + 3 = 63^4 - 3*2^4 + 3 = 81 - 48 + 3 = 36So, 6 tilings with k=3: 6*6=361 tiling with k=4: 36Total: 72.Yes, that's correct.Therefore, the remainder when P is divided by 1000 is 72.But the initial thought process had 78. So, perhaps the initial thought process had a miscalculation.In conclusion, after careful consideration, the correct number of tilings is 72, so the remainder is 72.</think>
❓:In triangle ( triangle ABC ), given that ( angle C = frac{pi}{2} ), ( CD ) is the median, ( DE = CD ), ( EM perp AB ) at ( M ), and ( EN perp DC ) at ( N ), prove that:MN = frac{AC cdot CB}{AB}.
🧠:<think>Okay, so I need to prove that in this right-angled triangle ABC, with C being the right angle, the length of MN is equal to (AC * CB) / AB. Let me try to visualize the problem first. We have triangle ABC, right-angled at C. CD is the median, which means D is the midpoint of AB. So, CD connects point C to the midpoint D of AB. Then, DE is equal to CD, so DE = CD. Then, we have EM perpendicular to AB at M, and EN perpendicular to DC at N. Hmm, okay. So, let me draw this step by step. Triangle ABC with right angle at C. Let me label the points: A, B, C with C at the bottom left, A at the top left, B at the bottom right. Then, AB is the hypotenuse. D is the midpoint of AB, so CD is the median. Then, from D, we draw DE equal in length to CD. So, DE = CD. Then, from E, we draw EM perpendicular to AB, which meets AB at M. Also, from E, we draw EN perpendicular to DC, meeting DC at N. I need to find the length of MN and show that it equals (AC * CB) / AB. First, since CD is the median in a right-angled triangle, I recall that in a right-angled triangle, the median to the hypotenuse is equal to half the hypotenuse. So, CD = (AB)/2. Also, DE = CD, so DE = (AB)/2 as well. So, DE is also equal to half of AB. Now, let's try to figure out the coordinates of the points to better understand the positions. Maybe coordinate geometry can help here. Let me place point C at the origin (0,0), point A at (0, b), and point B at (a, 0), where a and b are the lengths of AC and BC respectively. Then, AB will be the hypotenuse, with length sqrt(a² + b²). Since D is the midpoint of AB, its coordinates will be the average of the coordinates of A and B. So, D is at ((a/2), (b/2)). Now, DE is equal to CD, which is (AB)/2. So, DE is also (AB)/2. Let me compute AB first. AB = sqrt(a² + b²). So, CD = (sqrt(a² + b²))/2. Therefore, DE = (sqrt(a² + b²))/2 as well. Now, I need to find the coordinates of point E. Since DE = CD, and CD is from C(0,0) to D(a/2, b/2). So, vector CD is (a/2, b/2). Since DE is equal in length to CD, and E is a point such that DE = CD. Wait, is E in the same direction as CD, or could it be in a different direction? Hmm, the problem doesn't specify the direction, but since DE = CD, and CD is a median, perhaps E is constructed such that DE is equal in length but maybe in a different direction. Alternatively, maybe E is such that DE = CD, but the direction isn't specified. Hmm, this is a bit unclear. Maybe I need to consider that E is constructed by moving from D in some direction perpendicular or something? Wait, no, it's just DE = CD. Alternatively, perhaps E is another point such that triangle CDE is an isosceles triangle with CD = DE. But without more information, it's a bit tricky. Maybe I need to parameterize point E.Let me consider that point E lies somewhere such that DE = CD. Since CD is from C(0,0) to D(a/2, b/2), vector CD is (a/2, b/2). So, DE is equal in length, so DE = sqrt( (a/2)^2 + (b/2)^2 ) = (sqrt(a² + b²))/2. So, point E is somewhere such that the distance from D(a/2, b/2) to E is equal to (sqrt(a² + b²))/2. So, the set of points E lies on a circle with center at D and radius CD. But we also have EM perpendicular to AB at M, and EN perpendicular to DC at N. So, E is a point such that EM and EN are perpendiculars to AB and DC respectively. Hmm, so E must be such that when we drop perpendiculars from E to AB and DC, we get points M and N. Alternatively, maybe E is constructed by extending CD beyond D, but I need to think.Wait, maybe it's better to use vectors or coordinate geometry here. Let me assign coordinates as I did before: C(0,0), A(0,b), B(a,0), D(a/2, b/2). Then, DE = CD, so DE = (sqrt(a² + b²))/2. So, let me denote E as (x,y). Then, the distance from D(a/2, b/2) to E(x,y) is equal to (sqrt(a² + b²))/2. So,sqrt( (x - a/2)^2 + (y - b/2)^2 ) = (sqrt(a² + b²))/2.Squaring both sides:(x - a/2)^2 + (y - b/2)^2 = (a² + b²)/4.Expanding the left side:x² - a x + (a²)/4 + y² - b y + (b²)/4 = (a² + b²)/4.Simplify:x² - a x + y² - b y + (a² + b²)/4 = (a² + b²)/4.So, subtract (a² + b²)/4 from both sides:x² - a x + y² - b y = 0.So, this is the equation that E(x,y) must satisfy.Also, since EM is perpendicular to AB. Let me find the equation of AB first. Points A(0,b) and B(a,0). The slope of AB is (0 - b)/(a - 0) = -b/a. Therefore, the slope of AB is -b/a, so the slope of EM, being perpendicular, is a/b.Similarly, the equation of DC: Points D(a/2, b/2) and C(0,0). The slope of DC is (b/2 - 0)/(a/2 - 0) = b/a. So, the slope of DC is b/a, hence the slope of EN, which is perpendicular to DC, is -a/b.Now, EM is a line starting from E(x,y) with slope a/b, intersecting AB at M. Similarly, EN is a line starting from E(x,y) with slope -a/b, intersecting DC at N.Let me find the coordinates of M and N in terms of E(x,y).First, let's find M. Since EM is perpendicular to AB, which has slope -b/a, so EM has slope a/b. The equation of EM is:(y - y_E) = (a/b)(x - x_E).This line intersects AB at M. The equation of AB is y = (-b/a)x + b.So, to find M, we solve:y = (-b/a)x + b,andy = (a/b)x + (y_E - (a/b)x_E).Set them equal:(-b/a)x + b = (a/b)x + (y_E - (a/b)x_E).Multiply both sides by ab to eliminate denominators:- b² x + a b² = a² x + (a b y_E - a² x_E).Bring all terms to left side:- b² x - a² x + a b² - a b y_E + a² x_E = 0,Factor x:- x(a² + b²) + a(b² - b y_E + a x_E) = 0,Solve for x:x = [a(b² - b y_E + a x_E)] / (a² + b²).Similarly, substitute back into AB equation to find y-coordinate of M:y = (-b/a)x + b.So, coordinates of M are:M( [a(b² - b y_E + a x_E)] / (a² + b²), (-b/a)[a(b² - b y_E + a x_E)/(a² + b²)] + b )Simplify:M( [a(b² - b y_E + a x_E)] / (a² + b²), [ -b(b² - b y_E + a x_E) / (a² + b²) ] + b )Combine terms in y-coordinate:= [ -b(b² - b y_E + a x_E) + b(a² + b²) ] / (a² + b² )= [ -b³ + b² y_E - a b x_E + a² b + b³ ] / (a² + b² )Simplify numerator:- b³ + b² y_E - a b x_E + a² b + b³ = b² y_E - a b x_E + a² bFactor:= b(a² + b y_E - a x_E )Wait, no:Wait, numerator is:- b³ + b² y_E - a b x_E + a² b + b³ = b² y_E - a b x_E + a² bSo, y-coordinate is [ b² y_E - a b x_E + a² b ] / (a² + b² )Factor b:= b [ b y_E - a x_E + a² ] / (a² + b² )Hmm, complicated. Maybe I can keep it as is.Similarly, let's find the coordinates of N.EN is perpendicular to DC, which has slope b/a, so EN has slope -a/b.Equation of EN: (y - y_E) = (-a/b)(x - x_E).This intersects DC at N. The equation of DC is from C(0,0) to D(a/2, b/2), so parametric equations can be used.Parametric equations for DC: x = (a/2)t, y = (b/2)t, where t ranges from 0 to 1.So, substitute x = (a/2)t, y = (b/2)t into EN's equation:(b/2)t - y_E = (-a/b)( (a/2)t - x_E )Multiply both sides by 2b to eliminate denominators:b² t - 2b y_E = -a( a t - 2 x_E )Expand:b² t - 2b y_E = -a² t + 2a x_EBring all terms to left:b² t - 2b y_E + a² t - 2a x_E = 0Factor t:t(a² + b²) - 2b y_E - 2a x_E = 0Solve for t:t = (2b y_E + 2a x_E ) / (a² + b² )Therefore, coordinates of N are:x = (a/2) * [ (2b y_E + 2a x_E ) / (a² + b² ) ] = (a(b y_E + a x_E )) / (a² + b² )Similarly, y = (b/2) * [ (2b y_E + 2a x_E ) / (a² + b² ) ] = (b(b y_E + a x_E )) / (a² + b² )So, N( (a(b y_E + a x_E )) / (a² + b² ), (b(b y_E + a x_E )) / (a² + b² ) )Alright, so now I have coordinates of M and N in terms of E(x,y). Now, I need to find the distance MN. Let me denote M as (M_x, M_y) and N as (N_x, N_y). Then, MN = sqrt( (N_x - M_x)^2 + (N_y - M_y)^2 )But since I need to show that MN = (AC * CB) / AB, which is (b * a) / sqrt(a² + b² ), since AC = b, CB = a, AB = sqrt(a² + b² ). So, MN should be equal to (a b) / sqrt(a² + b² )Let me compute (N_x - M_x) and (N_y - M_y):First, N_x - M_x = [a(b y_E + a x_E ) / (a² + b² ) ] - [a(b² - b y_E + a x_E ) / (a² + b² ) ]= [a(b y_E + a x_E - b² + b y_E - a x_E ) ] / (a² + b² )Simplify numerator:a( b y_E + a x_E - b² + b y_E - a x_E ) = a( 2b y_E - b² )So, N_x - M_x = [a(2b y_E - b² ) ] / (a² + b² ) = [a b (2 y_E - b ) ] / (a² + b² )Similarly, N_y - M_y = [b(b y_E + a x_E ) / (a² + b² ) ] - [ (b² y_E - a b x_E + a² b ) / (a² + b² ) ]Let me compute numerator:b(b y_E + a x_E ) - (b² y_E - a b x_E + a² b )= b² y_E + a b x_E - b² y_E + a b x_E - a² b= 2 a b x_E - a² bSo, N_y - M_y = [2 a b x_E - a² b ] / (a² + b² ) = [a b (2 x_E - a ) ] / (a² + b² )Therefore, MN = sqrt( [ (a b (2 y_E - b ) / (a² + b² ))^2 + (a b (2 x_E - a ) / (a² + b² ))^2 ] )Factor out (a b / (a² + b² ))^2:= (a b / (a² + b² )) sqrt( (2 y_E - b )² + (2 x_E - a )² )So, MN = (a b / (a² + b² )) * sqrt( (2 y_E - b )² + (2 x_E - a )² )Now, I need to evaluate sqrt( (2 y_E - b )² + (2 x_E - a )² ). Let me denote this as sqrt( (2 y_E - b )² + (2 x_E - a )² ) = sqrt(4 y_E² - 4 b y_E + b² + 4 x_E² - 4 a x_E + a² )= sqrt(4 x_E² - 4 a x_E + 4 y_E² - 4 b y_E + a² + b² )Hmm, let's see. From earlier, we have an equation that E(x_E, y_E) must satisfy: x² - a x + y² - b y = 0. So, x_E² - a x_E + y_E² - b y_E = 0.So, x_E² + y_E² = a x_E + b y_ELet me compute 4 x_E² - 4 a x_E + 4 y_E² - 4 b y_E + a² + b²:= 4(x_E² + y_E²) - 4(a x_E + b y_E) + a² + b²But x_E² + y_E² = a x_E + b y_E, so:= 4(a x_E + b y_E ) - 4(a x_E + b y_E ) + a² + b²= 0 + a² + b²= a² + b²Therefore, sqrt( (2 y_E - b )² + (2 x_E - a )² ) = sqrt(a² + b² )Therefore, MN = (a b / (a² + b² )) * sqrt(a² + b² ) = (a b ) / sqrt(a² + b² )Which is exactly (AC * CB ) / AB, since AC = b, CB = a, AB = sqrt(a² + b² )Therefore, MN = (AC * CB ) / AB.So, we have proved the required result.Final Answerboxed{dfrac{AC cdot CB}{AB}}</think>